
The
Legions
(a.k.a. psychokinetics,
PKs, Legionnaires or war dogs - textfile conversion, Robert Linsey
Marsden, Æon Trinity, Proteus Division)
Considering we
psychokinetics tend to be a fiercely independent lot, some wags
marvel that enough of us PKs can stick together to make a single
legion, let alone an entire order. How we do it isn't such a
surprise. Take a bunch of folks with something in common - beating
Aberrants arse - and they'll stick together just fine.
Course, things
would've fallen apart by now if not for the General - who you'd
call our proxy. General Solveig Larssen is a holy terror disguised
as a Scandinavian woman in her 50s. She's the shining example
of psychokinetic achievement. It boggles the mind to see her
in the trenches, using all three PK modes at once while us poor
sods are trying to et our brains around one, yeh?
She's the only
proxy I know who still goes into the field 'stead of hiding behind
a desk. Be sure, the men - oh, and women - in the Legions love
her for it. General Larssen isn't just a great soldier, she's
one of the most brilliant tacticians that ever lived. Alexander,
Attila, Napoleon, Bradley, Osner - and Larssen. If you don't
agree, I've got a few thousand friends who beg to differ.
The noeticits
say psychokinesis is the most common of all the aptitudes. Looking
at the Legions, I'd say they're right. We're a damn big mob!
Tens of thousands of screamin' psions getting up close and personal
with Aberrants. It's a good thing PK's so common, I suppose,
considering out attrition rate.
The General uses
our numbers to best advantage by maintaining seven PK groups,
each geared to a different kind of Legionnaire. she lets her
commanders run their Legions how they will, but makes sure they
always remember who calls the shots (and if you have to ask,
this interview is over). Sure, we have standard four year tours,
and a lot of Legionnaires muster out at the end of theirs, but
General Larssen allows us to hook up with other organizations
while we're still with the Legions.
I don't mean
buddy up with some upstart country or paranoid metacorp. With
a Legion post in almost every nation on Earth and every territory
in settled space, we make sure the three Cs are in effect for
all our troops - communication, coordination and confidence.
Our loyalty is to the Legions before anyone else. That's why
"Legions First," yeh?
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THE FIRST - THE HOME
GUARD
Scattered across the continent
of Australia, the Legionnaire Home Guard is characterized by
its psions' blue and white uniforms, and is adored by not only
Australians, but by humanity in general.
The First is the home defense,
honor guard and constabulary of the Legions. The only Guardsmen
abroad act as military police for the other Legions. Ask an Aussie
to describe a Legionnaire and he'll likely mention blue jackets
and white berets and the Seven Legions' signature star burst
emblem - he'll describe a Guardsman, a soldier of the First.
The
First is the most respected of the Legions, not that the rest
of use are unwashed louts. It's simply the prettiest. Soldiers
of the First appear in vidcast commercials, sponsoring everything
from lager to lasers. Although they're happy to rake in what
cash they can, the blue and whites are less mercenary than the
rest of us war dogs. They don't take independent contract work,
mainly carrying out assignments handed down by General Larssen.
THE SECOND - FORTUNE'S
KNIGHTS
A new breed or warrior was born
centuries ago: the soldier of fortune. We PKs distilled this
decades old pedigree into the Second Legion - the children of
a hundred warrior cultures, also called Fortune's Knights.
The
Second is the core of the Legions' mercenary crowd. When a country
or metacorp wants to hire Legionnaires - as shock troops, special
forces or glorified security guards - it turns to the Mercenaries.
Whether they're commandos or reserve flankers, troops of the
Second serve with distinction.... and at a hefty price, yeh?
Although the Mercs take money
- cheerfully, even - they also demand some odd fees for difficult
contracts. Favors can change hands rather than cash, especially
when a client represents someone particularly influential. Some
of the Legion's most infamous stories were inspired but such
payments. Truth be told, Fortune's Knights are as prone to tall
tales as they are to soldiering - and they do both exceptionally
well.
THE THIRD - SUPPORT
FORCE ONE
The Third is the smallest of
the Legions, generally made up of nonpsychokinetic Gifted, or
neuts who are associated with the Legion peripherally. The Third
provides support, such as transportation, logistics, latent testing
and the like.
This
Legion doesn't have a ranking commander. Its members are attached
to the other six Legions, instead, and they report directly to
General Larssen herself. The group's grown quite a bit in the
last couple years, so I imagine it's only a matter of time before
the General lets'em toddle off on their own.
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